Friday, 14 October 2011

Texturing


Here I created a thin box, then using the rotation tool, I duplicated my box whilst rotating to bring the new dupe box down to make the floor. I then used material editor(shortcut M) and brought a bitmap through of a wall texture, then applied to the standing wall. The picture looked too large and distorted so I  used the Real world scale and experimented with the tiling tool until the image was of better focus on the wall.


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